Gaming

Ventrillo vs. Teamspeak servers for voice communication

Ventrilo and Teamspeak are inherently two very similar apps. In its purest form, both use Voice over IP technology in a client-server design to allow gamers to communicate online. In other words, many users can install the software on their home computer (the “client”), which is organized through a central hub (the “server”) ideally located in a well-connected data center in the region. local to minimize latency.

Teamspeak and Ventrilo are most often used with a computer headset, however both will work fine with just a microphone and speakers. Some popular games that use these technologies include World of Warcraft, Everquest, Counterstrike, America’s Army, and just about any other online game where players can use teamwork to accomplish game goals. Client-side applications for any of the speech utilities have been successfully implemented for Windows, Apple OS X, and a wide variety of Unix-based operating systems.

Ventrilo Servers

Ventrilo’s first release was released on August 3, 2002, and replaced the outdated predecessor Roger Wilco released in October 1999. Although it has not completely outgrown the market, Ventrilo has expanded its market share considerably in the multi-tenant VoIP industry over the last few years. last years. Ventrilo communicates primarily over TCP and, depending on the level of active codecs, tends to use more bandwidth. Users of the Ventrilo client interface tend to prefer its simple and light screen.

Teamspeak Servers

Teamspeak was initially released on August 29, 2003 by Ralf Ludwig and Niels Werensteijn in Germany. The current version of Teamspeak is Teamspeak 2. Teamspeak communicates its packages primarily via UDP and is a processor-intensive application due to its reliance on server-side SQL database queries. Teamspeak 2’s client interface is very feature-rich, if a bit bulkier than Ventrilo.

future development

The Alpha version of Teamspeak 3 currently contains a number of new features, such as tabbed server participation, revised IRC-like instant messaging and AIM, and is expected to be released before the end of 2007. Little has been said about the upcoming version of Ventrilo, however, a new Ventrilo release is also expected soon, which should continue to be very competitive with Teamspeak, as well as any other entry into the voice industry for the foreseeable future.

As online voice communication evolves, one thing is for sure: with the fiercely competitive development of any of the applications, users should not let their hopes down for the future of online gaming.